Age Of Empires Asia Views
Age of Empires III: The Asian Dynasties is the second official expansion pack for real-time strategy (RTS) video game Age of Empires III developed through a collaboration between Ensemble Studios and Big Huge Games, and published by Microsoft Game Studios. The Mac version was ported over and developed by Destineer's MacSoft Games and published by MacSoft Games. The game is the second expansion pack following The WarChiefs. The game introduces three new civilizations; The Chinese, Japanese, and Indians. It also introduced minor people, campaigns, maps, and game modes.
Age of Empires III: The Asian Dynasties for PC was released in North America on October 23, 2007. The Mac version was released on August 5, 2008. The game was generally received well by critics, mostly praising graphics, and sometimes criticizing predictable aspects of the game. It earned a 79% score on Game Rankings and an 81% on Metacritic.
In developing Age of Empires III: The Asian Dynasties, Ensemble Studios worked with Big Huge Games for the first time. This partnership came about as a result of Ensemble Studios being busy with other projects including Halo Wars, and Big Huge Games' real-time strategy team with spare time on their hands. Several Big Huge Games employees, including Brian Reynolds, had declared they were fans of the Age of Empires series, and thus they asked Ensemble Studios if the two could work together on the upcoming expansion.[7] The two studios did large amounts of communication through the internet, and Reynolds says the entire process worked well.[8] Ensemble Studios took the role of the customer in their relationship with Big Huge Games, and thus the game was designed to satisfy Ensemble's needs. Ensemble designers Greg Street and Sandy Petersen were also heavily involved in brainstorming and developing the game.[7]
IGN praised the graphics in Age of Empires III: The Asian Dynasties, noting the graphics engine used in the game was strong enough to support the game; able to render high-level battlefield action and ground-level cinematics easily .[13] Gamespot agreed, approving of the added visual pizzazz in the form of Wonders, buildings, and units.[4] The greatest praise came from GameSpy though; reviewer Tom Chick described the gorgeous pagodas, arches, minarets and colors as a rare and generous package of new visuals .[12] IGN called the game's voice acting great , also praising the livelike sounds of the characters.[13] Gamespot disagreed, complaining that the audio was overly similar to past games in the series.[13]